Week 4 (Pre-Production): Storyboarding

 Week 4: Storyboarding 


Hey what's up everyone, how's everyone doing? I have a quote for this week's blog "In order to carry a positive action, we must develop here a positive vision". - Dalai Lama. Why I begin with a quote is because currently now we are going through tough times and I understand. So every day is a brand new day, let's start with a positive mind and vision to begin. 

Alright, welcome back to this week's new topic. On a Monday morning, 26th October 2020. I, my fellow classmates, and my lecturer had an online class at Microsoft Meetings. My lecturer taught us a new topic it's called Storyboarding. 

So let's begin with the introduction of what is storyboarding. A storyboard is visual organizers, typically a series of illustrations displayed in sequence for the purpose of pre-visualizing a video, web-based training, or interactive media sequence.



The history of the storyboarding, that was developed at the Walt Disney Studio during the early 1930s. Disney credited animator Webb Smith with creating the idea of drawing scenes on separate sheets of paper and pinning them up on a bulletin board to tell a story in sequence, thus creating the first storyboard (Christopher Finch, The Art of Walt Disney, Abrams, 1973). The first complete storyboards were created for the 1933 Disney short Three Little Pigs (The Story of Walt Disney, Henry Holt, 1956). According to John Canemaker, in Paper Dreams: The Art and Artists of Disney Storyboards (1999, Hyperion Press), the first storyboards at Disney evolved from comic-book-like “story sketches” created in the 1920s to illustrate concepts for animated cartoon short subjects such as Plane Crazy and Steamboat Willie.

The storyboard comes from, drawings, sketches, reference images, or photographs to represent each frame. A description of the shot any relevant information on the action, dialogue, or composition. Which also the arrows to indicate camera and character movement or how each shot connects to the next.

Every media in the world also uses storyboards as its content. From, film, television. animation, interactive media, business, and web development. 

The reasons why we use storyboards, firstly it helps clearly convey how the story will flow, as you can see how your shots work together. Whereas, the designer can then rearrange the content into an effective sequence. Can be given to a developer who will use it as a blueprint to develop the final product. Assists instructional designers in sequencing the instruction. The possible element to include in a storyboard is Navigation, Graphical user interface, Must have a frame with a sample of the Table of Contents, Outline, and map, Course Contents, Quizzes/Testing, Audio Scripting, Learning Objectives, and Module Name. 

The guidelines of a storyboard design are making sure that the media used supports the learning objectives. For interactive media, try to minimize text and images occurring at the same time. Make sure that quizzes and testing are aligned with learning objectives and to ensure that they will provide valid evidence of understanding.

This is an example of storyboarding. 





A storyboard can be anything from comic book-like rough sketches to stick figures to computer-generated drawings. The advantages of storyboarding are giving you a clear idea of what shots you want. It gives you more time to film and edit. It gives you an idea of the timing of each shot. It helps you on the day. It helps to keep your group organized. It means that you won’t waste time filming and therefore you won’t waste battery and lastly it helps you in the editing process to pre-plan your narrative.

Based on the example above, we need to explain the details of the storyline on the storyboard like what scene or shot we going to take and also the shots we need put in like a Long shot, Medium Shot, and Close Up. So that every shot will flow nicely according to the storyboard.  

To conclude this week's topic, storyboarding is very important in the pre-production process because it clearly conveys how the story will flow, as you can see how your shots work together. It also allows you to see potential problems that would not go unnoticed, ultimately saving you time and money. Based on what I have learned storyboarding is about developing a frame sequel to make a film nicely done. 

Thank you for reading this week's topic. 

Fyi, next week is going to be my last topic of pre-production, so stay tuned and have a great week ahead. Take care and stay safe. ✌

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